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Tuesday, April 24, 2012
The game was officially announced by Deep Silver on August 18, 2010, during a press conference a the GamesCom exhibition of Cologne. The official site was opened on February 19, 2011. It will be available for Microsoft Windows, Xbox 360 and PlayStation 3 platforms. The PC version is directly developed by Piranha Bytes. As for Risen, the French firm Wizarbox is in charge of the console versions: Xbox 360 and for the first time, PlayStation 3.
The player doesn't choose his character or his class. One gains experience points (XP) as rewards for fighting monsters and solving quests. When enough points have been accumulated, the hero levels up and earns learning points (LP). The player can spend these learning points with Trainers - special NPCs that are scattered around the game world - to increase his stats or acquire new skills. The player can use a wide range of weapons, including, for the first time, guns. Alternatively, the player can choose to play as a mage. Risen offers the player a semi-open world: each island is a separate area that requires loading; but once the area is loaded, one can move freely without hindrance or pause for loading new items. At the beginning of the game, not all islands are reachable, but they become so as the story unfolds.
Source: http://www.risen2.com
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